Above the small hall is another floor and I had not encountered
a staircase to this floor so I went to look for this first. I did
find an outside stairway, but the door on top was locked with
chain and padlock.
The stairs and locked door.
I climbed into the administration-like building. The windows were
high above ground, but climbing in was easier then I thought because
of a ridge in the wall and the wide windowsill. It seems they sold
curtains from here, the large "Gardinen Studio" points this
way.
.
Vandalized heating. Outside you can
see the buzzing container and the window I climbed through to get
into the graffiti hall.
Still not feeling like running across the open space between buildings
I looked for other entries into buildings I hadn't been in. After
some thought I squeezed myself through a very small
window close to the ground. This took two attempts. First I wanted
to put one leg through, then my body and then the other leg but it
soon showed I was not agile enough for this trick. At the second attempt
I put both feet through first. Though I got quite dirty this worked.
See that window below the platform?
That's what I squeezed through.
The passageway I had climbed into seemed a dead end at first, but
after some mazelike turns through low and dark passages I came in
a room with a very nice old fashioned high power switching board.
kA, kW and kV.
Lots of nice big switches.
View in the other direction. I came
from the door with the chair against it, though the door was already
open.
The staircase upwards led to a room with more air-conditioning equipment.
From here a rickety wooden stairs led to the attic above the switching
room.
The attic, with dust particle.
Looking down the wooden stairs.
Back down into the low hallways maze
I found a way into a longer hallway. That's a bicycle down there.