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Back again to the crossroads hall. Back the way I came in, to the east, was another hall.


Crossroads hall, facing east. Three portals to three different worlds.

A relatively small hall, the creamy white colored paint pealing from the still waterproof roof. I noticed there was very little of the normal random junk lying about. On the far end some small mechanical rooms for the heating/air-conditioning.


Turning left/south I entered another larger hall, the main hall. It's the ground floor of the multilevel part of the building. On the side more empty mechanical or storage rooms. A large hole had been made in the ceiling, probably to get larger things (cars?) up one level.



'"No drinking water" (as in "not for consumption"), in two languages.


On the south side, the front side of the factory, some offices with glass walls. I passed through one of the offices, found a doorway, found a stairwell (stairwell number 1) and ended up in the "brick hall" (called so because it has an unpainted redbrick wall and I couldn't think of a better name).


I had a choice to go right, left and straight ahead. At first I thought the way straight ahead was blocked by a door, but I luckily noticed just in time this was only a loose plate. Had I given this "door" a big yank to open it, the plate would certainly have fallen over and that would have made quite a racket. Anyway, the doorway leads to the roofless and collapsed part of the factory. I let it be for now and turned right. Some darker not very interesting hall with some side rooms followed, through another door into a smaller but high room. Some doors on a higher floor led here but the staircases had disappeared.


A bit more complicated set of rooms followed with some higher officelike rooms and lower storage rooms. I found a washing basket with junk, an old toolbag with some rusty tools left and pieces of wood and debris you normally find in these places.

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